Resources
Stone
Stone
Basic Resource needed for several buildings, especialy for military.
Description:
Stone is a sturdy, versatile material extracted from quarries or rocky terrain. It forms the backbone of most early construction projects, offering durability and reliability.
Gameplay Function:
Used to build walls, houses, workshops, and defensive structures. Often required in large quantities for city expansion and fortifications.
Wood Planks
Wood Planks
Basic Resource needed for several buildings, weapons and ... .
Description:
Wood is an essential, renewable resource gathered from forests. It is used in nearly every stage of development, from tools to buildings.
Gameplay Function:
Required for early construction, crafting, fuel, and weapon production. Critical for maintaining steady economic growth.
Gold
Gold
Curency of the Game. Earned by the number of settlers u have, more can be generated aditionaly with special buildings and trade. You have to pay your soliders a fixed amount every month.
Description:
Gold is a rare and highly valuable resource used for commerce, diplomacy, and elite equipment.
Gameplay Function:
Used for trading, recruiting elite units, funding research, and constructing high-end buildings. Serves as the main currency in advanced gameplay.
Iron Ore
Iron Ore
Basic Resource needed for Iron Ingots. Important for Weapon and Tool production.
Description:
Iron ore is a raw, unrefined mineral found in deposits underground or on mountain slopes. It must be processed before it becomes truly valuable.
Gameplay Function:
Smelted into iron ingots, which are required for tools, weapons, and advanced buildings. Controls progression into mid-tier technology.
Iron Ingot
Iron Ingot
Basic Resource needed for Weapons and Tools.
Description:
Iron ingots are refined metal bars produced by smelting iron ore in a furnace. They are strong, durable, and extremely valuable.
Gameplay Function:
Used to craft tools, melee weapons, ranged weapon parts, and advanced machinery. Key material for mid- and late-game upgrades.
Melee Weapons
Melee Weapons
Depending on the tribe you play it can be Swoards, Spears, Clubs or Gleeves.
Description:
Melee weapons are close-combat arms such as swords, axes, or maces. They are essential for frontline soldiers.
Gameplay Function:
Used to equip melee troops, boosting combat strength and enabling defense against enemy assaults.
Ranged Weapons
Ranged Weapons
Depending on the tribe you play it can be Shortbows, Longbows, Crossbows or Slingshots.
Description:
Ranged weapons allow units to attack from a distance, improving tactical flexibility and allowing safe engagement from behind defensive lines.
Gameplay Function:
Used to equip archers, crossbowmen, or similar units. Improves military strength, battlefield control, and defensive capabilities.
Tools
Tools
Basic Resource needed for several buildings, without them some buildings cant be completed and / or maned.
Description:
Tools are crafted equipment that improve efficiency in production, construction, and resource gathering.
Gameplay Function:
Boost worker productivity, unlock advanced job roles, and increase output in buildings such as mines, farms, and workshops.
Fish
Fish
One type of food in this game. Fish can be optained by fishers in a fishschool. This Building cant be placed everywhere and needs the right ground to be build on.
Description:
Fish is a steady food resource harvested from lakes, rivers, or coastal regions. It is valued for its reliability and nutrition.
Gameplay Function:
Provides consistent food supply, supports population growth, and adds variety to diet requirements.
Wheat
Wheat
Basic Resource needed for Bread and Beer. Wheat is farmed by farmers in yards. Dont forget to place fields. Without fields no crops can be planted and later harvested.
Description:
Wheat is one of the most important agricultural staples, harvested from farms and stored in granaries. It serves as the base ingredient for multiple food products.
Gameplay Function:
Processed into flour and used to produce bread. Affects population growth, worker productivity, and overall food stability.
Flour
Flour
Basic Resource needed for making Bread and maybe some kind of special weapon for urukai.
Description:
Flour is processed wheat ground in a mill. It is a refined ingredient used for more nutritious and higher-value food recipes.
Gameplay Function:
Turned into bread or other baked goods. Helps maintain high food diversity and population satisfaction.
Bread
Bread
One type of food in this game. To get Bread, you need to build a bakery and a Windmill. The windmill grinds the Wheat into flour which can then be used by the baker to make food out of.
Description:
Bread is a baked food produced from flour. It is nutritious, filling, and forms one of the core components of the settlement’s diet.
Gameplay Function:
Supports higher population growth, improves worker stamina, and satisfies mid-tier nutritional needs.
Beer
Beer
This Luxury Good is important for the happines of your settlers depending on the tribe you play.
Description:
Beer is a fermented beverage brewed from grains. It is popular among citizens and soldiers alike, serving as a morale-boosting luxury.
Gameplay Function:
Increases happiness, reduces unrest, may be required for taverns or festivals. Can be used for trade due to its high desirability.
Vegetables
Vegetables
One type of food in this game. Can be farmed by farmers in yards. Dont forget to place fields. Without fields no crops can be planted and later harvested.
Description:
Vegetables are fresh food items grown in farms or gardens. They provide essential nutrition and supplement the population's diet.
Gameplay Function:
Basic food source for villagers. Helps maintain population health and fulfills early-tier food needs.
Grapes
Grapes
Needed for Wine production.
Description:
Grapes grow in vineyards and serve both as food and as an essential ingredient in wine production.
Gameplay Function:
Consumed directly or processed into wine. Required for luxury goods, feasts, and high-tier population demands.
Wine
Wine
Wine produced out of grapes.
Description:
Fermented from sun-kissed grapes tended in sprawling vineyards, wine is the luxurious delicacy that elevates your realm's popularity, appeasing nobles and fueling grand feasts to unlock powerful royal decrees and defenses.
Gameplay Function:
Required for luxury goods, feasts, and high-tier population demands.
Coal
Coal
Needed to smelt down Iron Ore into Ingots and to produce Weapons and Tools.
Description:
A chunky, matte-black ore that glints faintly when light hits it. Mined from deep underground veins, coal is the reliable workhorse fuel of every early-game factory and furnace.
Gameplay Function:
Powers smelteries and smiths.
Wool
Wool
A fluffy, snowy-white bundle of fibers sheared from wandering sheep herds. Essential early-game crafting staple for beds, banners, and cozy builds—your ticket to skipping those brutal nights.
Description:
A chunky, matte-black ore that glints faintly when light hits it. Mined from deep underground veins, coal is the reliable workhorse fuel of every early-game factory and furnace.
Gameplay Function:
Shears from sheep, produced by a sheepfarm.
This List is not the finished product. Over time more and more buildings could be added and expand the game. If you have ideas or feedback, feel free to use the contact formula on this Website. Trust me, it really works.
All images used are from Wikimedia Commons and are just placeholders.